Ali Torabi

Digital Architecture & Technology

The best way to place mullions on a curtain wall.

The best way to place mullions on a curtain wall.
Curtain wall is made of an edit_poly object which the edges of editpoly represent the axis of mullions , the mullion object itself is a single line object with a sweep modifier on top. This approach allow you to have any type of cross section for the mullions while it keeps them always perpendicular to the surface, you can also select the edges of edit poly and force mesh-controller to place the mullion only on selected edges.

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April 1, 2013 at 2:10 pm Comments (0)

Randomizing Surface division in Para 3d 3.0


See Para 3d in Action!
Again randomizing surface division and use of mix controller to implement two magnets.
this time with para 3d V 3.0

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April 1, 2013 at 2:07 pm Comments (0)

Array on curves inside another array


In this video I’m creating a curve network. A curve network consist of a series of curves which has been assigned to curves from another array.
Also you learn how to use Xform modifier to transform selected vertices of a shape object.

PART I

PART II

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June 12, 2012 at 11:55 pm Comments (0)

Custom pattern tool in SubObject controller


Learn how to use Sub object controller in surface controller in order to create custom patterns.

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May 31, 2012 at 5:31 pm Comments (0)

Randomizing thickness in surface paneling


In this video you learn how to use random controller within surface controller to change the thickness of panels. Also you learn how to control the random values while using random controller on multiple properties/controllers.
For more information on random controller see also : Random pattern and noise effect in animation

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May 23, 2012 at 9:52 pm Comments (0)

problem in Interpolate controller is resolved!

If you are using PARA 2.6 / 2.7 please replace the interpolate controller from controllers folder with the file you download from here
Sorry for this issue , I’ll take care of it in new version

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April 6, 2012 at 11:29 pm Comments (0)

Mesh curvature analysis in 3ds MAX

This is a simple technique to visualize the discreet curvature of mesh/poly/nurbs (All kind of objects) in 3ds MAX using Mesh controller in PARA . You also will learn how to use the custom attributes with parametric arrays.

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March 18, 2012 at 10:50 am Comments (0)

Animated DNA using PARA link

Complex result can be achieved by linking two or more parametric array together. In this video we use PARA link controller to connect two independent array with a line segment. This can also be used in animation.

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March 15, 2012 at 2:11 pm Comments (0)

Working with triangulated mesh and mesh controller


Mesh controller provides access to Mesh data of geometries from all kind. With mesh controller you can work with faces/edges and vertices of the meshes. A short example of using this feature has shown in this video.

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March 15, 2012 at 12:27 pm Comments (0)

Loft objects in PARA

This video shows the potential of using Loft object in Parametric array.
If you array a loft object PARA cannot find the information about the PATH object (base line) To get access to the vertices of the path object or deformation properties you need to animate the object before you use it.

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March 11, 2012 at 10:19 am Comments (0)

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