Ali Torabi

Digital Architecture & Technology

Allianz Arena stadium by Herzog and de Meuron

I was challenging the PARA II to model something like the Allianz Arena stadium in 3DS MAX. Each panel composed of a solid flat frame and a bulged part. To imitate the lighting effect I assigned a material modifier to the smooth part of panel and a Pattern controller change the index value.

The skew effect of the skin is the result of the deform controller that takes the initial value from the sub-object controller and pass it to the UVW offsets in surface controller. The disadvantage of this method is when you try to use the UVW mapping to get uniform subdivision all over the surface. I shall add an option to surface controller to fix this problem soon.

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September 24, 2011 at 5:21 pm Comments (2)

Parametric Array workshop


Workshop is 8 hours (8 am to 4 pm UAE time with one hour brick)

Time : October 2011.

Location: Sharjah, UAE

Cost : 300 US $, students will receive one free license for use of Parametric Array plug-in.

If you are interested to attend our workshop please feel free to pre-register via the following form.

We shall update you by our schedule and method of payments.

Email Form
September 22, 2011 at 12:01 am Comments (0)

Pattern controller

In this video I tried to explain how to use the pattern controller to make a wall with staggered tiles. This is a response to a user’s question and here is the comment which was posted by V.T.  :

Hi, I’d like to know if there’s a way to create an array with staggered row (like a ordinary brick wall). Thanks.

I’m using PARA 2.1 and MAX 2011

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September 7, 2011 at 9:18 am Comments (0)