Ali Torabi

Digital Architecture & Technology

Randomizing Surface division in Para 3d 3.0

See Para 3d in Action!
Again randomizing surface division and use of mix controller to implement two magnets.
this time with para 3d V 3.0

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April 1, 2013 at 2:07 pm Comments (0)

Surface panelling via SURF DEFORM modifier and PARA 3d

This video demonstrate a very simple and quick technique which uses the surf-deform modifier and PARA 3d to clad a NURBS surface, if you work on patches you may use patch deform instead. In second video you learn how to use offset controller and sub-object controllers to slide the hexagon shape panels on the surface in a way that they make a honeycomb pattern.

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March 5, 2012 at 10:19 am Comments (0)