Ali Torabi

Digital Architecture & Technology

Design by chance! »« Collect items of the array which satisfy your condition.

Surface panelling via SURF DEFORM modifier and PARA 3d

This video demonstrate a very simple and quick technique which uses the surf-deform modifier and PARA 3d to clad a NURBS surface, if you work on patches you may use patch deform instead. In second video you learn how to use offset controller and sub-object controllers to slide the hexagon shape panels on the surface in a way that they make a honeycomb pattern.

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March 5, 2012 at 10:19 am
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