Ali Torabi

Digital Architecture & Technology

Undulating brick wall

Undulating brick wall

Level: Advanced
In This Video:

  • Use surface controller function inside your script.
  • set Feedback argument to rotation when you need to rotate objects according to the surface.
  • Push items in every other row by increasing index1 value.
  • , , , , , , , , ,
    April 18, 2010 at 2:39 pm Comments (18)

    Multiple map channel choice in surface controller

    Level: Advanced
    In This Video:

  • Use map index number to choose mapping information of a particular map channel.
  • Use relative mode to detach the panels from the controller surface.
  • , , , , , ,
    April 17, 2010 at 5:12 pm Comments (0)

    NURBS functions or UV Mapping ?

    Level: Advanced
    In This Video:

  • See the advantage of using NURBS evaluation functions and UV mapping information in surface controller.
  • Uniform surface panelling using UV mapping data of a NURBS geometry.
  • , , , , , ,
    April 17, 2010 at 12:49 pm Comments (0)

    Surface cladding part 2

    surface cladding using FFD modifier

    Level: Advanced
    In This Video:

  • Use surface controller and FFD modifier to map a 3d object on a surface.
  • How to create a hexagon pattern.
  • Controlling the thickness of panels using Normal offset parameter.
  • , , , , , , ,
    April 17, 2010 at 12:44 pm Comment (1)

    Surface cladding part 1

     surface cladding using 2D shape based objects

    Level: Advanced
    In This Video:

  • Use surface controller to map a 2d shape on a surface.
  • How surface controller sets the U and V offsets for each individual vertex in s-pline shape.
  • use surface modifier to generate patch based on a losed shape.
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    April 17, 2010 at 12:42 pm Comments (3)

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