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	<title>Ali Torabi &#187; truss</title>
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		<title>Parametric truss</title>
		<link>http://www.torabiarchitect.com/blog/?p=86</link>
		<comments>http://www.torabiarchitect.com/blog/?p=86#comments</comments>
		<pubDate>Sun, 18 Apr 2010 08:49:49 +0000</pubDate>
		<dc:creator><![CDATA[admin]]></dc:creator>
				<category><![CDATA[3ds MAX]]></category>
		<category><![CDATA[Parametric Array]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[curve controller]]></category>
		<category><![CDATA[parametric]]></category>
		<category><![CDATA[path]]></category>
		<category><![CDATA[plug-in]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[truss]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.torabiarchitect.com/blog/?p=86</guid>
		<description><![CDATA[Level: Advanced In This Video: Array between two spline using script controller. Use conditional statements to change the index value. Reference: curve controller function takes the following arguments: curve: object name &#8211;The name of object in 3ds Max dim: 1,2 or 3 &#8212; set the controller on specific dimension. feedback:transform/position/rotation &#8211;function returns transform matrix, position [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone" title="Parametric truss" src="http://www.torabiarchitect.com/parametric_array/images/parametric_truss.jpg" alt="Parametric truss" width="640" height="456" /></p>
<p>Level: <em>Advanced</em><br />
In This Video:</p>
<li>Array between two spline using script controller.</li>
<li>Use conditional statements to change the <strong>index </strong>value.</li>
<p>Reference: curve controller function takes the following arguments:<br />
<strong>curve:</strong> <em>object name</em> <span style="color: #888888;">&#8211;The name of object in 3ds Max</span><br />
<strong>dim:</strong> <em>1,2 or 3</em> <span style="color: #888888;">&#8212; set the controller on specific dimension.</span><br />
<strong>feedback:</strong><em>transform/position/rotation </em><span style="color: #999999;">&#8211;function returns transform matrix, position in point3 value and rotation in EulerAngles value </span><br />
<strong>localOffset:</strong> <em>offset value</em> <span style="color: #888888;">&#8212; offset the index value and shifts item along the path.<br />
</span><strong>endOffset:</strong> <em>offset value</em> <span style="color: #888888;">&#8212; move all items away from the last point of the path.<br />
</span><strong>startOffset:</strong> <em>offset value</em> <span style="color: #888888;">&#8212; move all items away from the first point of the path</span><br />
<strong>mode :</strong> <em>1 or 2</em> <span style="color: #888888;">&#8212; set the controller in absolute mode (1) or relative (2)<br />
</span><strong>order:</strong> <em>1 to 9</em> <span style="color: #999999;">&#8212; choose the order of rotation (items in drop down menu) works only when feedback is set to rotation</span></p>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>Array on multiple surfaces of one NURBS geometry</title>
		<link>http://www.torabiarchitect.com/blog/?p=60</link>
		<comments>http://www.torabiarchitect.com/blog/?p=60#comments</comments>
		<pubDate>Sat, 17 Apr 2010 12:37:16 +0000</pubDate>
		<dc:creator><![CDATA[admin]]></dc:creator>
				<category><![CDATA[3ds MAX]]></category>
		<category><![CDATA[Parametric Array]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[array]]></category>
		<category><![CDATA[parametric]]></category>
		<category><![CDATA[surface controller]]></category>
		<category><![CDATA[truss]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.torabiarchitect.com/blog/?p=60</guid>
		<description><![CDATA[Level: Advanced In This Video: Making a series of parametric trusses using NURBS surfaces and 2D shapes . Getting access to all surfaces inside a NURBS geometry by using surface index number. How to fix local offsets in surface controller. Use set property spinner to change the selected properties.]]></description>
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<p>Level: <em>Advanced</em><br />
In This Video:</p>
<li>Making a series of parametric trusses using NURBS surfaces and 2D shapes .</li>
<li>Getting access to all surfaces inside a NURBS geometry by using surface index number.</li>
<li>How to fix local offsets in surface controller.</li>
<li>Use set property spinner to change the selected properties.</li>
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		<slash:comments>6</slash:comments>
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