<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Ali Torabi &#187; parametric architecture</title>
	<atom:link href="http://www.torabiarchitect.com/blog/?feed=rss2&#038;tag=parametric-architecture" rel="self" type="application/rss+xml" />
	<link>http://www.torabiarchitect.com/blog</link>
	<description>Digital Architecture &#38; Technology</description>
	<lastBuildDate>Mon, 30 Jun 2014 19:51:01 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.2.38</generator>
	<item>
		<title>Bird&#8217;s nest Stadium</title>
		<link>http://www.torabiarchitect.com/blog/?p=504</link>
		<comments>http://www.torabiarchitect.com/blog/?p=504#comments</comments>
		<pubDate>Fri, 18 May 2012 09:13:58 +0000</pubDate>
		<dc:creator><![CDATA[admin]]></dc:creator>
				<category><![CDATA[3ds MAX]]></category>
		<category><![CDATA[Convert controller]]></category>
		<category><![CDATA[curve controller]]></category>
		<category><![CDATA[Parametric Array]]></category>
		<category><![CDATA[Random Controller]]></category>
		<category><![CDATA[parametric architecture]]></category>
		<category><![CDATA[parametric design]]></category>
		<category><![CDATA[random controller]]></category>
		<category><![CDATA[random pattern]]></category>

		<guid isPermaLink="false">http://www.torabiarchitect.com/blog/?p=504</guid>
		<description><![CDATA[This video explains use of PARA 3d to create a fully parametric concept model of bird&#8217;s nest stadium. You can control all aspects of geometry and create multiple variations in less than one second! PART I Introduction PART II Creating the base object in 3ds MAX PART III Generating pattern using Para 3d]]></description>
				<content:encoded><![CDATA[<p>This video explains use of PARA 3d to create a fully parametric concept model of bird&#8217;s nest stadium. You can control all aspects of geometry and create multiple variations in less than one second!</p>
<h4>PART I</h4>
<p>Introduction<br />
<iframe src="http://www.youtube.com/embed/iKXGkHukSrI?rel=0" frameborder="0" width="560" height="315"></iframe></p>
<h4>PART II</h4>
<p>Creating the base object in 3ds MAX<br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/bsrw2NVHHNg?rel=0" frameborder="0" allowfullscreen></iframe></p>
<h4>PART III</h4>
<p>Generating pattern using Para 3d<br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/hVVi8sUjhC4?rel=0" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
			<wfw:commentRss>http://www.torabiarchitect.com/blog/?feed=rss2&#038;p=504</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
