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	<title>Comments on: Surface cladding part 1</title>
	<atom:link href="http://www.torabiarchitect.com/blog/?feed=rss2&#038;p=53" rel="self" type="application/rss+xml" />
	<link>http://www.torabiarchitect.com/blog/?p=53</link>
	<description>Digital Architecture &#38; Technology</description>
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		<title>By: admin</title>
		<link>http://www.torabiarchitect.com/blog/?p=53&#038;cpage=1#comment-14860</link>
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Tue, 01 Nov 2011 04:40:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.torabiarchitect.com/blog/?p=53#comment-14860</guid>
		<description><![CDATA[First choose instance mode when you are making the surface controller. then drag a sub-object offset controller into UVW vector channel in your surface controller. inside the sub-object controller you have tree options for size (length ,width, height ) . use a controller like magnet or linear controller to change the size of panel. if you want to pull up the Bezier controller you may need to make their controllers unique first and then change the height. check the new videos for PARA 2.2 for more assistance.]]></description>
		<content:encoded><![CDATA[<p>First choose instance mode when you are making the surface controller. then drag a sub-object offset controller into UVW vector channel in your surface controller. inside the sub-object controller you have tree options for size (length ,width, height ) . use a controller like magnet or linear controller to change the size of panel. if you want to pull up the Bezier controller you may need to make their controllers unique first and then change the height. check the new videos for PARA 2.2 for more assistance.</p>
]]></content:encoded>
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		<title>By: Sherman</title>
		<link>http://www.torabiarchitect.com/blog/?p=53&#038;cpage=1#comment-14858</link>
		<dc:creator><![CDATA[Sherman]]></dc:creator>
		<pubDate>Tue, 01 Nov 2011 03:47:42 +0000</pubDate>
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		<description><![CDATA[I m using 2.2 which is different from 1.0, how to pull up to make opening??
Thanks.]]></description>
		<content:encoded><![CDATA[<p>I m using 2.2 which is different from 1.0, how to pull up to make opening??<br />
Thanks.</p>
]]></content:encoded>
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	<item>
		<title>By: Sherman</title>
		<link>http://www.torabiarchitect.com/blog/?p=53&#038;cpage=1#comment-14855</link>
		<dc:creator><![CDATA[Sherman]]></dc:creator>
		<pubDate>Tue, 01 Nov 2011 03:39:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.torabiarchitect.com/blog/?p=53#comment-14855</guid>
		<description><![CDATA[I had made it by steps by steps, but how to make the size from small to big? Since all the triangles are same size mapping on surface, whereas I want part of holes are small... Thanks. Sherman]]></description>
		<content:encoded><![CDATA[<p>I had made it by steps by steps, but how to make the size from small to big? Since all the triangles are same size mapping on surface, whereas I want part of holes are small&#8230; Thanks. Sherman</p>
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