<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Ali Torabi &#187; condition controller</title>
	<atom:link href="http://www.torabiarchitect.com/blog/?cat=95&#038;feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://www.torabiarchitect.com/blog</link>
	<description>Digital Architecture &#38; Technology</description>
	<lastBuildDate>Mon, 30 Jun 2014 19:51:01 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.2.38</generator>
	<item>
		<title>Array on curves inside another array</title>
		<link>http://www.torabiarchitect.com/blog/?p=515</link>
		<comments>http://www.torabiarchitect.com/blog/?p=515#comments</comments>
		<pubDate>Tue, 12 Jun 2012 19:25:14 +0000</pubDate>
		<dc:creator><![CDATA[admin]]></dc:creator>
				<category><![CDATA[3ds MAX]]></category>
		<category><![CDATA[condition controller]]></category>
		<category><![CDATA[Convert controller]]></category>
		<category><![CDATA[curve controller]]></category>
		<category><![CDATA[link controller]]></category>
		<category><![CDATA[Parametric Array]]></category>
		<category><![CDATA[Parametric Array Link]]></category>
		<category><![CDATA[Pattern controller]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[parametric design]]></category>
		<category><![CDATA[plug-in]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.torabiarchitect.com/blog/?p=515</guid>
		<description><![CDATA[In this video I&#8217;m creating a curve network. A curve network consist of a series of curves which has been assigned to curves from another array. Also you learn how to use Xform modifier to transform selected vertices of a shape object. PART I PART II]]></description>
				<content:encoded><![CDATA[<p><img alt="" src="http://torabiarchitect.com/parametric-array/wp-content/uploads/2012/06/d0b91b1cc9849bfaab46f1739efa7614_large.jpg" title="Parametric design" class="alignnone" width="560" height="396" /><br />
In this video I&#8217;m creating a curve network. A curve network consist of a series of curves which has been assigned to curves from another array.<br />
Also you learn how to use Xform modifier to transform selected vertices of a shape object.</p>
<p>PART I<br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/hXg-Exs46k4?rel=0" frameborder="0" allowfullscreen></iframe><br />
PART II<br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/YRxMrVpdpUw?rel=0" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
			<wfw:commentRss>http://www.torabiarchitect.com/blog/?feed=rss2&#038;p=515</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Design by chance!</title>
		<link>http://www.torabiarchitect.com/blog/?p=468</link>
		<comments>http://www.torabiarchitect.com/blog/?p=468#comments</comments>
		<pubDate>Tue, 06 Mar 2012 08:33:00 +0000</pubDate>
		<dc:creator><![CDATA[admin]]></dc:creator>
				<category><![CDATA[3ds MAX]]></category>
		<category><![CDATA[condition controller]]></category>
		<category><![CDATA[graph controller]]></category>
		<category><![CDATA[Parametric Array]]></category>
		<category><![CDATA[Random Controller]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[parametric design]]></category>
		<category><![CDATA[random controller]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.torabiarchitect.com/blog/?p=468</guid>
		<description><![CDATA[This video shows that random controller can produce Boolean values (TRUE-FALSE). For each object in the array Random controller returns True or False based on the user defined percentage. Higher value makes the controller to return True more often and lower value causes more False result.You can make decision based on the result of the [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.torabiarchitect.com/blog/wp-content/uploads/chance-controller-640-.jpg"><img src="http://www.torabiarchitect.com/blog/wp-content/uploads/chance-controller-640-.jpg" alt="" title="chance controller 640" width="640" height="273" class="alignnone size-full wp-image-470" /></a><br />
This video shows that random controller can produce Boolean values (TRUE-FALSE). For each object in the array <em>Random controller</em> returns <strong>True </strong>or <strong>False </strong>based on the user defined percentage. Higher value makes the controller to return True more often and lower value causes more False result.You can make decision based on the result of the random controller through a <strong>condition controller </strong>. This process is similar to coin flipping.<br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/mgSFBfZDPlc" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
			<wfw:commentRss>http://www.torabiarchitect.com/blog/?feed=rss2&#038;p=468</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
