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	<title>Ali Torabi &#187; Pattern controller</title>
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		<title>Array on curves inside another array</title>
		<link>http://www.torabiarchitect.com/blog/?p=515</link>
		<comments>http://www.torabiarchitect.com/blog/?p=515#comments</comments>
		<pubDate>Tue, 12 Jun 2012 19:25:14 +0000</pubDate>
		<dc:creator><![CDATA[admin]]></dc:creator>
				<category><![CDATA[3ds MAX]]></category>
		<category><![CDATA[condition controller]]></category>
		<category><![CDATA[Convert controller]]></category>
		<category><![CDATA[curve controller]]></category>
		<category><![CDATA[link controller]]></category>
		<category><![CDATA[Parametric Array]]></category>
		<category><![CDATA[Parametric Array Link]]></category>
		<category><![CDATA[Pattern controller]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[parametric design]]></category>
		<category><![CDATA[plug-in]]></category>
		<category><![CDATA[tutorial]]></category>

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		<description><![CDATA[In this video I&#8217;m creating a curve network. A curve network consist of a series of curves which has been assigned to curves from another array. Also you learn how to use Xform modifier to transform selected vertices of a shape object. PART I PART II]]></description>
				<content:encoded><![CDATA[<p><img alt="" src="http://torabiarchitect.com/parametric-array/wp-content/uploads/2012/06/d0b91b1cc9849bfaab46f1739efa7614_large.jpg" title="Parametric design" class="alignnone" width="560" height="396" /><br />
In this video I&#8217;m creating a curve network. A curve network consist of a series of curves which has been assigned to curves from another array.<br />
Also you learn how to use Xform modifier to transform selected vertices of a shape object.</p>
<p>PART I<br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/hXg-Exs46k4?rel=0" frameborder="0" allowfullscreen></iframe><br />
PART II<br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/YRxMrVpdpUw?rel=0" frameborder="0" allowfullscreen></iframe></p>
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		<title>Altering the object material in PARA 3D</title>
		<link>http://www.torabiarchitect.com/blog/?p=447</link>
		<comments>http://www.torabiarchitect.com/blog/?p=447#comments</comments>
		<pubDate>Mon, 27 Feb 2012 06:07:22 +0000</pubDate>
		<dc:creator><![CDATA[admin]]></dc:creator>
				<category><![CDATA[3ds MAX]]></category>
		<category><![CDATA[magnet controller]]></category>
		<category><![CDATA[Parametric Array]]></category>
		<category><![CDATA[Pattern controller]]></category>
		<category><![CDATA[Random Controller]]></category>
		<category><![CDATA[surface controller]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[attractor]]></category>
		<category><![CDATA[magnet]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[parametric design]]></category>
		<category><![CDATA[pattern]]></category>
		<category><![CDATA[surface]]></category>

		<guid isPermaLink="false">http://www.torabiarchitect.com/blog/?p=447</guid>
		<description><![CDATA[In this video you learn how to use the Material modifier to control the material of the objects inside the array.]]></description>
				<content:encoded><![CDATA[<p>In this video you learn how to use the Material modifier to control the material of the objects inside the array.</p>
<p><iframe src="http://www.youtube.com/embed/v2J2QQ9xXK0" frameborder="0" width="560" height="315"></iframe></p>
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